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Simple Spin Blur is a Visual Effect based on the Video/Optical Feedback Motion Blur Technique
This technique mitigates the artifacts caused by linear motion vectors on rotating objects. Works by interpolating samples between two quaternions with transparent meshes. The above link redirects to Unity Play.
Templates to kickstart your game development
We provide a template for your game to lay foundation on so that you can fast track your process of game development. Stunning 3D models combined with powerful scripting and robust logic, kickstart your game development career with us. Be it games or realistic simulations for your research, we have your back as our scripts contain mathematical functions rather than empiricism. Not only do we provide the assets needed for your game, we also provide support through our email provided on the bottom section of the page.
Programs you can build on
We also deliver code that goes behind a simulation. When a game is played not only do the 3D models bring in realism but also the behavior of the characters. In a simulation the weightage to the scripts behind it is a hundred percent as compared to the the graphical appeasement. The techniques and methods used for simulations are intuitive as well as based on the data collected from researches to provide you with scientifically valid code. We provide you with easy to understand and commented C# scripts so that you can build upon our product.
Accurate computer simulations of any real-life physical phenomenon do not exist. Numerous variables need to be considered for producing precise simulations to mimic the interactions in real life. Even with this mathematical model in place, the simulation can only get closer to real-life but never coincide with reality. We believe that games engines combined with realistic 3D models are the key to getting visually plausible simulations.